RW Weapon Selection and Use
Source: cake [3278085], thread t=16419400. Karma 2,312. Updated June 2026.
The Basics
Good weapon criteria: Damage + Accuracy combined above 120, each individually above 50.
Quality (Q%) = how the weapon compares to its base stats. High Q doesn't mean good weapon — some weapons are inherently better even at lower Q.
ROF (Rate of Fire): How many shots before reload. Just as important as Dmg/Acc for rifles. A weapon that reloads every turn loses one attack per cycle.
Recommended Weapons
Primary (Rifle best overall)
| Weapon | Notes |
|---|---|
| Armalite M-15A4 | High Dmg+Acc, ~5 turns before reload |
| Enfield SA-80 | Better ROF (~7-8 turns), slightly lower stats |
| SIG 552 | High Dmg, balanced, ~5-6 turns before reload |
| Tavor TAR-21 | Balanced Dmg/Acc, ~5-6 turns before reload |
Shotguns (Benelli M4 / Jackhammer) are secondary pick if you need specific bonuses.
Melee
| Weapon | Notes |
|---|---|
| Macana | Highest Acc melee |
| Diamond Bladed Knife (DBK) | More balanced Dmg/Acc |
| Metal Nunchakus | Best budget — half the price of DBK with similar stats |
| Kodachi / Yasukuni | Japanese blades: +10% damage from education. Kodachi highest Acc, Yasukuni higher Dmg |
Secondary
Only buy secondary if you need a specific bonus. BT MP9 is best but expensive and unstable ROF. Otherwise use your better Melee or Primary as secondary slot.
Cobra Derringer + Assassinate: One of the best defensive setups. Fire once on turn 1 for massive damage, set to 100% secondary while defending.
Weapon Bonuses (Most Important for chuje)
Damage Bonuses
| Bonus | Effect | Best On | Priority |
|---|---|---|---|
| Deadeye | +% crit damage | Rifle, Pistol | Top tier — beats Expose mathematically |
| Penetrate | Ignores % enemy armor | Rifle, MG | Top tier — better vs armored opponents |
| Puncture | Chance to ignore armor entirely | Rifle, MG | Top tier — use with Incendiary ammo |
| Eviscerate | Extra damage on follow-up attacks | Melee | Best combo for melee DPS |
| Rage | Hits 2-8 times in single turn | Melee | Best melee damage bonus |
| Powerful | +% damage flat | Rifle | Mainstream — needs special ammo to compete |
| Specialist | +% damage, limited to 1 clip | Rifle | Theoretically best, only good on Enfield/SIG |
Economic Bonuses (High Value)
| Bonus | Effect | Why It Matters |
|---|---|---|
| Warlord | +% respect in RW/chain | Directly increases RW income and faction rank speed. Faction armory essential. |
| Revitalize | Chance to restore energy on finishing hit | Most expensive bonus — energy = money. Good for active attackers |
| Parry | Block incoming melee | Saves energy on Duke missions (enemies use only melee). Yellow Parry is enough. |
| Plunder | +% money mugged on finishing hit | For mugging income. Needs good weapon base to actually land hits |
Other Notable
| Bonus | Effect | Notes |
|---|---|---|
| Execute | Kill target below X% life | Red only (25%+ needed). Great vs DEF whores at low HP |
| Smurf | +% damage per level below opponent | For level-holding players specifically |
| Stricken | +% hospital time on kill | For mercenaries |
| Disarm | Disables enemy weapon for X turns | Red recommended only |
| Assassinate | +% damage on first turn | Best with Cobra Derringer |
chuje Priority Action Items
- Get access to a Warlord weapon from faction armory ASAP. This directly boosts ranked war income per hit. Currently chuje has 498 RW hits — with Warlord that's much more respect earned per hit.
- Current Armalite is correct choice — keep it. Add Deadeye, Penetrate, or Puncture RW version when affordable.
- Get a Parry melee for Duke missions — saves energy = profit. Yellow parry on any slashing weapon works.
- Macana or Metal Nunchakus for everyday melee. DBK if budget allows.
- Eviscerate melee for war fights (ramps damage over multiple turns).
Key Rules
- Weapon base matters more than bonus in most cases
- Warlord and Revitalize are "economic" bonuses — value even on weaker weapon bases
- Only use Specialist on Enfield SA-80 or SIG 552 (needs high ROF)
- Never use yellow Plunder or yellow Execute — proc rate too low to be reliable
Related
- Weapons and Armor (tos)
- Elite Player Guide (Euphoria)
- Fight Better Than Top 100 (mug)
- Duke Missions and Parry (HarryWho)